Dementor
Traits
Despair Aura. Any being that enters within 60 feet of a dementor for the first time on a turn or starts its turn there must succeed on a Wisdom saving throw or it relives its worst memories.
Sense Emotions. A dementor’s blindsight allows it to feel the emotion of any being within its range. Any attempt by a being to Hide from a dementor while within its blindsight radius automatically fails.
Sunlight Sensitivity. While in sunlight, the dementor has** disadvantage **on attack rolls, as well as on Wisdom (Perception) checks that rely on sight.
Actions
Drain Emotion. The dementor targets one being it can see within 10 feet of it. The target must make a Charisma saving throw, with disadvantage if the target is frightened.
Kiss. The dementor attempts to sieze hold of one being it can see within 5 feet of it. The target must succeed on a Strength or Dexterity saving throw (target’s choice).