Goblin Warrior
Traits
Goblin Cunning. The goblin has advantage on all Intelligence and Wisdom saving throws against magic.
Nimble Escape. The goblin can take the Disengage or Hide action as a bonus action on each of its turns.
Chain Shirt. Made of interlocking metal rings, a chain shirt is worn between layers of clothing or leather. This armor offers modest protection to the wearer’s upper body and allows the sound of the rings rubbing against one another to be muffled by outer layers.
Actions
Multiattack. The goblin makes two attacks with its shortsword.
Shortsword. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1d6+@mod piercing damage. The goblin makes an attack with a shortsword.
A medium sized blade with a firm crossguard and a leather-wrapped handle. A versatile weapon which makes up in versatility what it lacks in reach.
Javelin. Melee Weapon Attack: +0 to hit, reach 30 ft., one target. Hit: 1d6+@mod piercing damage. The goblin makes an attack with a Javelin.
This light and flexible spear is designed for throwing, but is versatile enough to be used in melee combat as well.