Young Chinese Fireball

Traits

Legendary Resistance. If the dragon fails a saving throw, it can choose to succeed instead.

Reflective Hide. The dragon is unaffected, and the effect is reflected back at the caster as though it originated from the dragon, turning the caster into the target.

Actions

Multiattack. The dragon makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., 1 target. Hit: 2d10+@mod piercing damage plus 2d6 fire damage. The dragon attacks with its Bite.

Claw. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 2d6+@mod slashing damage. The dragon makes an attack with its claws.

Fire Breath. The dragon exhales fire in an 60-foot cone. Each creature in that cone must make a Dexterity saving throw.

Breath Weapons (Recharge 4-6). The dragon breathes in!

Fire Ball. The dragon launches a small ball of fire towards any point. Each creature within a 20-foot-radius sphere centered on that point must make a Dexterity saving throw.